Doom Eternal gets free upgrade for PC, PS5 and XSX / S, up to 70 gigabytes
If you thought the temperature these days was appropriate for re-crossing the Doom Eternal, here’s a confirmation of that. The game has just received its biggest update so far - at least in terms of PC, PlayStation 5, and Xbox Series X / S versions.
PC players get raytracing effects - though not all but only those with GeForce RTX cards. Sorry, AMD. In addition to better reflections on surfaces, the PC version also gets support for Nvidia's DLSS so it will be able to perform better at higher resolutions. For example, in 4K resolution at max settings with an RTX 3080 card, it will be possible to extract 140 fps with DLSS, and without it "only" 86 fps.
Equally important is the update for consoles, ie the appearance of versions for PlayStation 5 and Xbox Series X / S. On consoles, raytracing effects are also present, and although mention is made of the performance with raytracing in 4K resolution at 60 frames per second, it is not a native resolution but 1800p resolution. Native 4K (2160p) is run at 60 fps without raytracing.
In any case - impressive, as well as the optional 120 fps mode, which is a bit better on the Xbox Series X console than on the PlayStation 5. It is even supported by the Xbox Series S model console, but support stops there - XSS is not supported mode with raytracing effects. Here is the full list of modes by console:
Xbox Series S
- Performance Mode: 1080p - 120 FPS
- Balanced Mode: 1440p - 60 FPS
- Ray Tracing Mode: not supported
Xbox Series X
- Performance Mode: 1800p - 120 FPS
- Balanced Mode: 2160p - 60 FPS
- Ray Tracing Mode: 1800p - 60 FPS
PlayStation 5
- Performance Mode: 1584p - 120 FPS
- Balanced Mode: 2160p - 60 FPS
- Ray Tracing Mode: 1800p - 60 FPS
The update itself weighs differently depending on the platform, but you have to download around 57 GB on the Xbox and around 70 GB on the PlayStation.